Off to sea!


Well, our 0.12 was a release done in record time for us, so we feel very proud!

Okay, but that's yesterday's news; now, lets keep moving forward, and by that, we mean it's time to keep work on the 0.13 release scheduled for a late October release, which means, it will have a scary theme.

But before our hero can stick his nose where it doesn’t belong, he will set sail on an assignment in which we will have to find something in the ocean. This will introduce our own crawler system. The mechanics will be completely random, so every playthrough will have a different location for the items.

This is part of making the game a bit more challenging than just a normal visual novel in which the player only has to click a button with no fun at all.

We thank everyone who has downloaded the game, and we cannot end this post without thanking our Patreons which make this game possible.

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